Inworld AIan AI and games that start up $50 million raised last year, on the back of a $500 million valuation, launched Inworld Voice, a new AI voice generator.
Inworld Voice delivers dynamic voice experiences for game makers looking for high-quality, expressive, cost-efficient voices. (I asked the company how they are addressing actors' concerns about the potential theft of their voices by AI technology).
Inworld said the product features a diverse portfolio of 58 voices (at launch), powered by AI models that add depth and realism through improved latency, rhythm, intonation and pitch variation.
The underlying technology and models that power Inworld Voice use advanced machine learning models, with customization options that allow users to choose voices and adjust settings to suit their project.
Use cases for Inworld Voice include gaming, audiobooks and narration, voiceover, education and training, podcasts, AI assistants and chatbots, and other interactive experiences, the company said.
Inworld Voice is cost-efficient. The first 100 requests per day are free via Inworld's TTS API, and for Inworld Engine customers, the voice pipeline is included at no charge.
Inworld continues to work on new features as part of their ongoing development, including voice cloning capabilities, multilingual support, and adding more contextual awareness for more emotionally connected interactions.