(Tracked) Hands-on with Job Simulator on Apple Vision Pro

(Tracked) Hands-on with Job Simulator on Apple Vision Pro

Welcome to the golden age of hand-tracked VR gaming.

Job Simulator and Vacation Simulator appear on Apple Vision Pro

Apple Vision Pro is now home to two of the best-selling VR titles, Job Simulator and Vacation Simulator from Owlchemy Labs.

When it comes to the 2016 Job Simulator, whether you buy the VR classic from Sony, Valve, Meta or Apple, about a minute or two of contact with Owlchemy's software will teach players the value of a simulated playground you can enjoy. enjoy without consequences or discomfort. From May 28, 2024 tens of millions of existing Quest headset buyers And anyone with an Apple Vision Pro can experience what Google's most experienced VR developers see as the mainstream VR minimum quality bar for hand tracking interaction in the future.

Job Simulator now supports hand tracking on Quest

Job Simulator now supports hand tracking on Quest, and Vacation Simulator's hand tracking is no longer experimental.

In a few decades, how many people will remember when Job Simulator still required physical controllers to play?

On Apple Vision Pro, hand tracking feels like the same Job Simulator I've been playing for years, where I can throw objects at bots by simply removing them from my grasp in the open air. Because Vision Pro does not support room-scale VR, environments are limited to the smallest possible spaces for your simulated workspaces. I also noticed a few objects that didn't release from my grasp when I expected them to. Overall, though, the playground on Vision Pro feels good enough for Job Simulator to once again become the go-to VR entry in a new era.

VR's new era

Our love for analog sticks and haptic feedback isn't going anywhere, but our hands are with us everywhere and Job Simulator just became a much more powerful demo of virtual reality by recognizing that.

Games like Crossy Road Castle proves it simple platform concepts are possible with nothing but our hands, while the embodied magic of Job Simulator with just a Vision Pro or Quest makes a powerful statement about what a VR headset can do when it comes without controllers.

Many who have created or played the best VR games to date may find it difficult to understand a golden age for VR gaming that is only just beginning now and in the years to come. However, we shouldn't forget that the best VR headset ever made is still one of the most rudimentary personal computers of this century.

Consider the trends of players pushing content into VR from different directions it's a breathtaking pace for VR development in a very short time.

We don't know if Google and Meta will ever resolve their differences and forge a common future for Android multiplayer hand tracking game. Can Google take Owlchemy's work even further with hardware or software optimized for its hand-tracking work?

We'd like to see it. For now, we'll leave our controllers behind and head back to the virtual office to throw things around like the good old days.